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The Shop entity describes the WebShop within which a user in a session operates.
Typically, only one Shop instance will exist, but a WebShop application can easily drive multiple shops that will appear with different or overlapping item content and, if combined with the Websydian Presentation Control pattern, with different HTML presentational layout.
The items within a shop are defined by the category node structures, and since both a node can have more than one parent, and an item can belong to several category nodes, it is possible to define multiple shops with both exclusive and overlapping sets of items.
The Shop entity defines the following fields:
Fields.ShopName | Unique key of Shop entity. |
refers to CategoryStructure.Data.Node by Fields.ShopMainCategoryCode | The starting category node of the Shop. |
The Shop entity inherits from Abstract.DataAccess, FOUNDATION/EditDetail, and FOUNDATION/ReferredTo.